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https://github.com/TheBinaryNinja/tvapp2.git
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build: push tvapp v2 docker files
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248
node_modules/playwright-core/lib/utils/processLauncher.js
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248
node_modules/playwright-core/lib/utils/processLauncher.js
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"use strict";
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Object.defineProperty(exports, "__esModule", {
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value: true
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});
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exports.envArrayToObject = envArrayToObject;
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exports.gracefullyCloseAll = gracefullyCloseAll;
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exports.gracefullyCloseSet = void 0;
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exports.gracefullyProcessExitDoNotHang = gracefullyProcessExitDoNotHang;
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exports.launchProcess = launchProcess;
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var _fs = _interopRequireDefault(require("fs"));
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var childProcess = _interopRequireWildcard(require("child_process"));
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var readline = _interopRequireWildcard(require("readline"));
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var _ = require("./");
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var _fileUtils = require("./fileUtils");
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function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function (e) { return e ? t : r; })(e); }
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function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != typeof e && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && Object.prototype.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; }
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function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
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/**
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* Copyright 2017 Google Inc. All rights reserved.
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* Modifications copyright (c) Microsoft Corporation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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const gracefullyCloseSet = exports.gracefullyCloseSet = new Set();
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const killSet = new Set();
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async function gracefullyCloseAll() {
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await Promise.all(Array.from(gracefullyCloseSet).map(gracefullyClose => gracefullyClose().catch(e => {})));
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}
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function gracefullyProcessExitDoNotHang(code) {
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// Force exit after 30 seconds.
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// eslint-disable-next-line no-restricted-properties
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setTimeout(() => process.exit(code), 30000);
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// Meanwhile, try to gracefully close all browsers.
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gracefullyCloseAll().then(() => {
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// eslint-disable-next-line no-restricted-properties
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process.exit(code);
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});
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}
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function exitHandler() {
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for (const kill of killSet) kill();
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}
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let sigintHandlerCalled = false;
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function sigintHandler() {
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const exitWithCode130 = () => {
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// Give tests a chance to see that launched process did exit and dispatch any async calls.
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if ((0, _.isUnderTest)()) {
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// eslint-disable-next-line no-restricted-properties
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setTimeout(() => process.exit(130), 1000);
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} else {
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// eslint-disable-next-line no-restricted-properties
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process.exit(130);
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}
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};
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if (sigintHandlerCalled) {
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// Resort to default handler from this point on, just in case we hang/stall.
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process.off('SIGINT', sigintHandler);
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// Upon second Ctrl+C, immediately kill browsers and exit.
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// This prevents hanging in the case where closing the browser takes a lot of time or is buggy.
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for (const kill of killSet) kill();
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exitWithCode130();
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} else {
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sigintHandlerCalled = true;
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gracefullyCloseAll().then(() => exitWithCode130());
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}
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}
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function sigtermHandler() {
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gracefullyCloseAll();
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}
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function sighupHandler() {
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gracefullyCloseAll();
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}
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const installedHandlers = new Set();
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const processHandlers = {
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exit: exitHandler,
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SIGINT: sigintHandler,
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SIGTERM: sigtermHandler,
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SIGHUP: sighupHandler
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};
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function addProcessHandlerIfNeeded(name) {
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if (!installedHandlers.has(name)) {
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installedHandlers.add(name);
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process.on(name, processHandlers[name]);
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}
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}
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function removeProcessHandlersIfNeeded() {
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if (killSet.size) return;
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for (const handler of installedHandlers) process.off(handler, processHandlers[handler]);
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installedHandlers.clear();
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}
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async function launchProcess(options) {
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const stdio = options.stdio === 'pipe' ? ['ignore', 'pipe', 'pipe', 'pipe', 'pipe'] : ['pipe', 'pipe', 'pipe'];
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options.log(`<launching> ${options.command} ${options.args ? options.args.join(' ') : ''}`);
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const spawnOptions = {
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// On non-windows platforms, `detached: true` makes child process a leader of a new
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// process group, making it possible to kill child process tree with `.kill(-pid)` command.
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// @see https://nodejs.org/api/child_process.html#child_process_options_detached
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detached: process.platform !== 'win32',
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env: options.env,
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cwd: options.cwd,
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shell: options.shell,
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stdio
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};
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const spawnedProcess = childProcess.spawn(options.command, options.args || [], spawnOptions);
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const cleanup = async () => {
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options.log(`[pid=${spawnedProcess.pid || 'N/A'}] starting temporary directories cleanup`);
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const errors = await (0, _fileUtils.removeFolders)(options.tempDirectories);
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for (let i = 0; i < options.tempDirectories.length; ++i) {
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if (errors[i]) options.log(`[pid=${spawnedProcess.pid || 'N/A'}] exception while removing ${options.tempDirectories[i]}: ${errors[i]}`);
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}
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options.log(`[pid=${spawnedProcess.pid || 'N/A'}] finished temporary directories cleanup`);
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};
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// Prevent Unhandled 'error' event.
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spawnedProcess.on('error', () => {});
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if (!spawnedProcess.pid) {
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let failed;
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const failedPromise = new Promise((f, r) => failed = f);
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spawnedProcess.once('error', error => {
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failed(new Error('Failed to launch: ' + error));
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});
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return cleanup().then(() => failedPromise).then(e => Promise.reject(e));
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}
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options.log(`<launched> pid=${spawnedProcess.pid}`);
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const stdout = readline.createInterface({
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input: spawnedProcess.stdout
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});
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stdout.on('line', data => {
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options.log(`[pid=${spawnedProcess.pid}][out] ` + data);
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});
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const stderr = readline.createInterface({
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input: spawnedProcess.stderr
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});
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stderr.on('line', data => {
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options.log(`[pid=${spawnedProcess.pid}][err] ` + data);
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});
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let processClosed = false;
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let fulfillCleanup = () => {};
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const waitForCleanup = new Promise(f => fulfillCleanup = f);
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spawnedProcess.once('exit', (exitCode, signal) => {
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options.log(`[pid=${spawnedProcess.pid}] <process did exit: exitCode=${exitCode}, signal=${signal}>`);
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processClosed = true;
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gracefullyCloseSet.delete(gracefullyClose);
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killSet.delete(killProcessAndCleanup);
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removeProcessHandlersIfNeeded();
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options.onExit(exitCode, signal);
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// Cleanup as process exits.
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cleanup().then(fulfillCleanup);
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});
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addProcessHandlerIfNeeded('exit');
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if (options.handleSIGINT) addProcessHandlerIfNeeded('SIGINT');
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if (options.handleSIGTERM) addProcessHandlerIfNeeded('SIGTERM');
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if (options.handleSIGHUP) addProcessHandlerIfNeeded('SIGHUP');
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gracefullyCloseSet.add(gracefullyClose);
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killSet.add(killProcessAndCleanup);
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let gracefullyClosing = false;
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async function gracefullyClose() {
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// We keep listeners until we are done, to handle 'exit' and 'SIGINT' while
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// asynchronously closing to prevent zombie processes. This might introduce
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// reentrancy to this function, for example user sends SIGINT second time.
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// In this case, let's forcefully kill the process.
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if (gracefullyClosing) {
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options.log(`[pid=${spawnedProcess.pid}] <forcefully close>`);
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killProcess();
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await waitForCleanup; // Ensure the process is dead and we have cleaned up.
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return;
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}
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gracefullyClosing = true;
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options.log(`[pid=${spawnedProcess.pid}] <gracefully close start>`);
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await options.attemptToGracefullyClose().catch(() => killProcess());
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await waitForCleanup; // Ensure the process is dead and we have cleaned up.
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options.log(`[pid=${spawnedProcess.pid}] <gracefully close end>`);
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}
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// This method has to be sync to be used in the 'exit' event handler.
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function killProcess() {
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gracefullyCloseSet.delete(gracefullyClose);
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killSet.delete(killProcessAndCleanup);
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removeProcessHandlersIfNeeded();
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options.log(`[pid=${spawnedProcess.pid}] <kill>`);
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if (spawnedProcess.pid && !spawnedProcess.killed && !processClosed) {
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options.log(`[pid=${spawnedProcess.pid}] <will force kill>`);
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// Force kill the browser.
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try {
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if (process.platform === 'win32') {
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const taskkillProcess = childProcess.spawnSync(`taskkill /pid ${spawnedProcess.pid} /T /F`, {
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shell: true
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});
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const [stdout, stderr] = [taskkillProcess.stdout.toString(), taskkillProcess.stderr.toString()];
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if (stdout) options.log(`[pid=${spawnedProcess.pid}] taskkill stdout: ${stdout}`);
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if (stderr) options.log(`[pid=${spawnedProcess.pid}] taskkill stderr: ${stderr}`);
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} else {
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process.kill(-spawnedProcess.pid, 'SIGKILL');
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}
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} catch (e) {
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options.log(`[pid=${spawnedProcess.pid}] exception while trying to kill process: ${e}`);
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// the process might have already stopped
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}
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} else {
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options.log(`[pid=${spawnedProcess.pid}] <skipped force kill spawnedProcess.killed=${spawnedProcess.killed} processClosed=${processClosed}>`);
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}
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}
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function killProcessAndCleanup() {
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killProcess();
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options.log(`[pid=${spawnedProcess.pid || 'N/A'}] starting temporary directories cleanup`);
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for (const dir of options.tempDirectories) {
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try {
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_fs.default.rmSync(dir, {
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force: true,
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recursive: true,
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maxRetries: 5
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});
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} catch (e) {
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options.log(`[pid=${spawnedProcess.pid || 'N/A'}] exception while removing ${dir}: ${e}`);
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}
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}
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options.log(`[pid=${spawnedProcess.pid || 'N/A'}] finished temporary directories cleanup`);
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}
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function killAndWait() {
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killProcess();
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return waitForCleanup;
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}
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return {
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launchedProcess: spawnedProcess,
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gracefullyClose,
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kill: killAndWait
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};
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}
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function envArrayToObject(env) {
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const result = {};
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for (const {
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name,
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value
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} of env) result[name] = value;
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return result;
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}
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